Category Archive for: Scrabblet A Multiplayer Word Game

ServerConnection.java

ServerConnection.java The last class in the-client side of this applet is ScrvcrConnccticn, which encapsulates the communication with the server and our opponent. There arc several variables declared at the beginning of the class. The socket port Humber 10 attach to on the server. is 6564. CRLF is tile Internet constant string representing end-of-line. The I/O streams from and to…

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Instance Varibles

Instance Variables The valid flag is used to make si re that all of the sizing variables are set up exactly once, the first time this Letter is painted. There are several variables cached hereto keep from having to do lots of computation each time the applet paints-such as, xO, wO,xsO,wsO, and gap-which are all explained…

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accept()

accept() accept( ) is the method called on the remote side in response to the server.accept ) call just mentioned, Just <IS the other player deleted hims,elf .or herself from the list of.available players, so must we call server.delete( ). We take the first turn by setting. chat( ) The chat( ) method is called…

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THE SOURCE CODE

 THE SOURCE CODE Now that you know how to play’ the game, it is time to examine the Source code, for the game Since several of the classes are quite long, we will sprinkle throughout the code rather than leaving the code till the end. The APPLET Tag The APPLET tag for this game is simple. Just…

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THE GAME

THE GAME Before users can playar multiplayer game, they must choose somebody to play against. Rather than forcing a phone call to arrange’ a game, this applet takes a.different approach. When it is first run, it prompts the user to enter his or her name  This name is passed to the server, which broadcasts the player’s name…

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Scrabblet A Multiplayer Word Game

Scrabblet  A  Multiplayer   Word Game Scrabblet is.a complete multiplayer, networked, client server game. It is the most complicated applet in this book, and it handles some of the thorniest issues in Java programming. Scrabblct consists of more than 1,400 lines of code in 11 classes. Two of these classes arc part of the server side of the…

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