Create Unroll Amount Array( )

Create Unroll Amount Array( )  Each consecutive cell frame in this transition unrolls the roll onto ‘he applet a little bit less than ‘he previous cell frame. The create Unroll Amount Array() static method is used to calculate an array that indicates how...

Unroll Transition.java

Unroll Transition.java Unroll’Transition makes it appear as if a rolled-up poster is placed on the bottom of the applet ana then unrolled upward, gradually revealing the next image and covering the old image. To enhance the unroll illusion, the roll gradually...

Tear( )

Tear( ) The Tear:() method modifies the work_pixels array for the next cell. It draws the tear effect onto the work pixels. It draws the tear effect line by line. To draw one line, the method copies pixels from the old image pixels into the work_pixels array. It uses...

Tear Transition.java

Tear Transition.java The Tear Transition creates the illusion of the current billboard getting torn off the applet like a piece of It gets ripped upwards and toward the left to reveal the next billboard image underneath, There is only one member variable used in this...

setup Fill Pixels( )

setup Fill Pixels( ) The setup Fill Pixels() static method is used to ensure that the fill pixel array is initialized-and is at as long as one whole line (or this applet. If this array has not -been initialized yet or is not long enough for this applet, then this...

Smash Transition.java

Smash Transition.java The Smash Transition class changes one image into another by dropping the new image onto the old one. The old image appears to crumble under the weight of the hew image. Two instance variables, drop_amount and location, are used to create the...